Brave Order Astral

Earthstout Defender

ABILITIES

  • Grounded Resolve

    Whenever an enemy unit dies, these Troops gain an additional Health Shield equal to 2.50% Max Health for 5 seconds.

    Level 2: Health Shield increased to 3.75% of Max Health

    Level 3: Health Shield increased to 5% of Max Health

    Level 4: Health Shield increased to 6.25% of Max Health

    Level 5: Health Shield increased to 7.50% of Max Health

Attack Power:
Attack Speed:
Health:
Defense:

Flamelit Defender

ABILITIES

  • Ashen Will

    Whenever an enemy unit dies, these Troops gain an additional 30% Defense for 5 seconds.

    Level 2: Defense increased to 45%

    Level 3: Defense increased to 60%

    Level 4: Defense increased to 75%

    Level 5: Defense increased to 90%

Attack Power:
Attack Speed:
Health:
Defense:

Clearwater Defender

ABILITIES

  • Mending Water

    Whenever an enemy unit dies, these Troops will be immediately healed for 1.50% of their Max Health.

    Level 2: Healing increased to 2.25% of Max Health

    Level 3: Healing increased to 3% of Max Health

    Level 4: Healing increased to 3.75% of Max Health

    Level 5: Healing increased to 4.50% of Max Health

Attack Power:
Attack Speed:
Health:
Defense:

Swiftsky Defender

ABILITIES

  • Wind Rush

    Whenever an enemy unit dies, these Troops gain an additional 20% Attack Speed for 5 seconds.

    Level 2: Attack Speed increased to 30%

    Level 3: Attack Speed increased to 40%

    Level 4: Attack Speed increased to 50%

    Level 5: Attack Speed increased to 60%

Attack Power:
Attack Speed:
Health:
Defense:

Voidbound Defender

ABILITIES

  • Siphoning Void

    Whenever an enemy unit dies, these Troops gain an additional 30% Lifesteal for 5 seconds.

    Level 2: Lifesteal increased to 45%

    Level 3: Lifesteal increased to 60%

    Level 4: Lifesteal increased to 75%

    Level 5: Lifesteal increased to 90%

Attack Power:
Attack Speed:
Health:
Defense:

Earthstout Sorcerer

ABILITIES

  • Earthen Favor

    These Troops gain an additional 20% Attack Power until the first ally unit falls in battle.

    Level 2: Attack Power increased to 30%

    Level 3: Attack Power increased to 40%

    Level 4: Attack Power increased to 50%

    Level 5: Attack Power increased to 60%

Attack Power:
Attack Speed:
Health:
Defense:

Flamelit Sorcerer

ABILITIES

  • Fiery Gift

    These Troops gain an additional 20% Critical Chance until the first ally unit falls in battle.

    Level 2: Critical Chance increased to 30%

    Level 3: Critical Chance increased to 40%

    Level 4: Critical Chance increased to 50%

    Level 5: Critical Chance increased to 60%

Attack Power:
Attack Speed:
Health:
Defense:

Clearwater Sorcerer

ABILITIES

  • Energy Wave

    These Troops gain an additional 5% Lifesteal until the first ally unit falls in battle.

    Level 2: Lifesteal increased to 10%

    Level 3: Lifesteal increased to 15%

    Level 4: Lifesteal increased to 20%

    Level 5: Lifesteal increased to 25%

Attack Power:
Attack Speed:
Health:
Defense:

Swiftsky Sorcerer

ABILITIES

  • Swift Wind

    These Troops gain an additional 15% Attack Speed until the first ally unit falls in battle.

    Level 2: Attack Speed increased to 22.5%

    Level 3: Attack Speed increased to 30%

    Level 4: Attack Speed increased to 37.5%

    Level 5: Attack Speed increased to 45%

Attack Power:
Attack Speed:
Health:
Defense:

Voidbound Sorcerer

ABILITIES

  • Puncturing Doom

    These Troops gain an additional Penetration equal to 15% of Attack Power until the first ally unit falls in battle.

    Level 2: Penetration increased to 20% of Attack Power

    Level 3: Penetration increased to 25% of Attack Power

    Level 4: Penetration increased to 30% of Attack Power

    Level 5: Penetration increased to 35% of Attack Power

Attack Power:
Attack Speed:
Health:
Defense:

Earthstout Ranger

ABILITIES

  • Wrathful Thorns

    At the beginning of battle, these Troops gain an additional 15% Attack Power for 15 seconds.

    Level 2: Attack Power increased to 22.5%

    Level 3: Attack Power increased to 30%

    Level 4: Attack Power increased to 37.5%

    Level 5: Attack Power increased to 45%

Attack Power:
Attack Speed:
Health:
Defense:

Flamelit Ranger

ABILITIES

  • Ember Arrows

    At the beginning of battle, these Troops' attack will deal bonus Damage equal to 10% of Attack Power every second, for 15 seconds.

    Level 2: Damage increased to 15%

    Level 3: Damage increased to 20%

    Level 4: Damage increased to 25%

    Level 5: Damage increased to 30%

Attack Power:
Attack Speed:
Health:
Defense:

Clearwater Ranger

ABILITIES

  • Piercing Ice

    At the beginning of battle, these Troops gain an additional Penetration equal to 15% of Attack Power for 15 seconds.

    Level 2: Penetration increased to 20% of Attack Power

    Level 3: Penetration increased to 25% of Attack Power

    Level 4: Penetration increased to 30% of Attack Power

    Level 5: Penetration increased to 35% of Attack Power

Attack Power:
Attack Speed:
Health:
Defense:

Swiftsky Ranger

ABILITIES

  • Storm Bolts

    At the beginning of battle, these Troops gain an additional 20% Attack Speed for 15 seconds.

    Level 2: Attack Speed increased to 30%

    Level 3: Attack Speed increased to 40%

    Level 4: Attack Speed increased to 50%

    Level 5: Attack Speed increased to 60%

Attack Power:
Attack Speed:
Health:
Defense:

Voidbound Ranger

ABILITIES

  • Dark Descent

    At the beginning of battle, these Troops‘ attack will deal bonus True Damage ◆ (ignores defenses) equal to 5% of Attack Power every second, for 15 seconds.

    Level 2: True Damage ◆ increased to 7%

    Level 3: True Damage ◆ increased to 9%

    Level 4: True Damage ◆ increased to 12%

    Level 5: True Damage ◆ increased to 15%

Attack Power:
Attack Speed:
Health:
Defense:

Earthstout Pikeman

ABILITIES

  • Piercing Strike

    Following 3 attacks, the next one deals Damage equal to 50% of Attack Power to all enemies in a frontal line.

    Level 2: Damage increased to 75% of Attack Power

    Level 3: Damage increased to 100% of Attack Power

    Level 4: Damage increased to 125% of Attack Power

    Level 5: Damage increased to 150% of Attack Power

Attack Power:
Attack Speed:
Health:
Defense:

Flamelit Pikemen

ABILITIES

  • Melting Strike

    Upon landing a critical strike, these Troops deal Damage equal to 20% of Attack Power to enemies within a small range every second for 3 seconds.

    Level 2: Damage increased to 30% of Attack Power

    Level 3: Damage increased to 40% of Attack Power

    Level 4: Damage increased to 50% of Attack Power

    Level 5: Damage increased to 60% of Attack Power

Attack Power:
Attack Speed:
Health:
Defense:

Mountain Crusher

ABILITIES

  • Rock Shield

    At the beginning of battle, these Troops gain a Health Shield equal to 10% of Max Health for 15 seconds.

    Level 2: Health Shield increased to 15% of Max Health

    Level 3: Health Shield increased to 20% of Max Health

    Level 4: Health Shield increased to 25% of Max Health

    Level 5: Health Shield increased to 30% of Max Health

Attack Power:
Attack Speed:
Health:
Defense:

Volcanic Destroyer

ABILITIES

  • Reactive Flame

    These Troops will reflect Damage equal to 10% of Defense from incoming enemy melee attacks.

    Level 2: Reflect Damage increased to 15% of Defense

    Level 3: Reflect Damage increased to 20% of Defense

    Level 4: Reflect Damage increased to 25% of Defense

    Level 5: Reflect Damage increased to 30% of Defense

Attack Power:
Attack Speed:
Health:
Defense:

Frozen Tidecrasher

ABILITIES

  • Restoring Demise

    Upon death, these Troops will heal nearby allies for 300% of Defense.

    Level 2: Healing increased to 450% of Defense

    Level 3: Healing increased to 600% of Defense

    Level 4: Healing increased to 750% of Defense

    Level 5: Healing increased to 900% of Defense

Attack Power:
Attack Speed:
Health:
Defense:

Cloudburst Assassin

ABILITIES

  • Aerial Swiftness

    These Troops gain an additional 15% Attack Speed until dropping below 75% health for the first time.

    Level 2: Attack Speed increased to 22.5%

    Level 3: Attack Speed increased to 30%

    Level 4: Attack Speed increased to 37.5%

    Level 5: Attack Speed increased to 45%

Attack Power:
Attack Speed:
Health:
Defense:

Shadowed Infiltrator

ABILITIES

  • Void Strike

    On every 5th attack, these Troops will deal bonus Damage equal to 50% of Attack Power.

    Level 2: Damage increased to 75% of Attack Power

    Level 3: Damage increased to 100% of Attack Power

    Level 4: Damage increased to 125% of Attack Power

    Level 5: Damage increased to 150% of Attack Power

Attack Power:
Attack Speed:
Health:
Defense:

Thorned Vineshaper

ABILITIES

  • Earthen Retaliation

    Whenever an ally falls in battle, these Troops gain a Penetration equal to 10% of Attack Power for 10 seconds.

    Level 2: Penetration increased to 15% of Attack Power

    Level 3: Penetration increased to 20% of Attack Power

    Level 4: Penetration increased to 25% of Attack Power

    Level 5: Penetration increased to 30% of Attack Power

Attack Power:
Attack Speed:
Health:
Defense:

Volcanic Fireblaster

ABILITIES

  • Living Flame

    These Troops have a 5% chance on attacks to deal Damage equal to 100% of Attack Power to enemies around the target.

    Level 2: Damage increased to 150% of Attack Power

    Level 3: Damage increased to 200% of Attack Power

    Level 4: Damage increased to 250% of Attack Power

    Level 5: Damage increased to 300% of Attack Power

Attack Power:
Attack Speed:
Health:
Defense:

Frozen Watershaper

ABILITIES

  • Energy Siphon

    Whenever an enemy Hero casts an active, all allies gain an additional 10% Energy Generation for 4 seconds.

    Level 2: Energy Generation increased to 15%

    Level 3: Energy Generation increased to 20%

    Level 4: Energy Generation increased to 25%

    Level 5: Energy Generation increased to 30%

Attack Power:
Attack Speed:
Health:
Defense:

Cloudburst Aircutter

ABILITIES

  • Sudden Strike

    On every 3rd attack, these Troops will deal additional Damage equal to 30% of Attack Power to a nearby enemy of the target.

    Level 2: Damage increased to 45% of Attack Power

    Level 3: Damage increased to 60% of Attack Power

    Level 4: Damage increased to 75% of Attack Power

    Level 5: Damage increased to 90% of Attack Power

Attack Power:
Attack Speed:
Health:
Defense:

Umbral Voidcaller

ABILITIES

  • Dying Force

    Whenever any unit dies, these Troops will deal additional True Damage ◆ (ignores defenses) equal to 50% of Attack Power on the next attack.

    Level 2: True Damage ◆ increased to 75% of Attack Power

    Level 3: True Damage ◆ increased to 100% of Attack Power

    Level 4: True Damage ◆ increased to 125% of Attack Power

    Level 5: True Damage ◆ increased to 150% of Attack Power

Attack Power:
Attack Speed:
Health:
Defense: