Brave Order Astral

Enri

ABILITIES

  • Towering Inferno

    Creates a pillar of flame that deals Damage equal to 400% of Attack Power to the target.

    Level 2: Damage increased to 500% of Attack Power

    Level 3: Damage increased to 600% of Attack Power

    Level 4: Damage increased to 700% of Attack Power

    Level 5: Damage increased to 800% of Attack Power

    Level 6: Damage increased to 900% of Attack Power

    Level 7: Damage increased to 1000% of Attack Power

  • Gleaming Scepter

    Enri is shrouded by an aura of fire energy when casting Pillar of Flame, increasing her Attack Power by 20% for 10 seconds.

    Level 2: Attack Power increased to 26%

    Level 3: Attack Power increased to 32%

    Level 4: Attack Power increased to 40%

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

An enthusiastic and studious fire mage, Enri must one day use her powers to declare victory over her older siblings and claim the Realm of Fire for herself.

  • Gleaming Scepter

    Enri is shrouded by an aura of fire energy when casting Pillar of Flame, increasing her Attack Power by 20% for 10 seconds.Level 2: Attack Power increased to 26%Level 3: Attack Power increased to 32%Level 4: Attack Power increased to 40%Attack Power:Leadership:Health:Defense:

  • Flickering Emberstaff

    Towering Inferno also burns the target for additional Damage equal to 30% of Attack Power every second for 6 seconds.Level 2: Damage increased to 40% of Attack PowerLevel 3: Damage increased to 50% of Attack PowerLevel 4: Damage increased to 60% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Spire of Flames

    Towering Inferno spreads to all enemies around the target, dealing Damage equal to 90% of Attack Power.Level 2: Damage increased to 120% of Attack PowerLevel 3: Damage increased to 150% of Attack PowerLevel 4: Damage increased to 180% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Fiery Emberstaff

    Towering Inferno also incinerates the target for additional Damage equal to 25% of Attack Power every second for 6 seconds and reduces Defense by 10% for 10 seconds.Level 2: Damage increased to 30% of Attack Power and Defense reduction increased to 12%Level 3: Damage increased to 35% of Attack Power and Defense reduction increased to 14%Level 4: Damage increased to 40% of Attack Power and Defense reduction increased to 16%Attack Power:Leadership:Health:Defense:

  • Spire of Conflagration

    Towering Inferno overwhelms all enemies around the target, dealing Damage equal to 60% of Attack Power and burning for additional Damage equal to 10% of Attack Power every second for 6 seconds.Level 2: Damage increased to 80% of Attack Power and burn Damage increased to 12% of Attack PowerLevel 3: Damage increased to 100% of Attack Power and burn Damage increased to 14% of Attack PowerLevel 4: Damage increased to 120% of Attack Power and burn Damage increased to 16% of Attack PowerAttack Power:Leadership:Health:Defense:

Serath

ABILITIES

  • Empyrean Whorl

    Conjures a twisting cyclone onto her target that deals Damage equal to 50% of Attack Power every second for 15 seconds.

    Level 2: Damage increased to 75% of Attack Power

    Level 3: Damage increased to 100% of Attack Power

    Level 4: Damage increased to 125% of Attack Power

    Level 5: Damage increased to 150% of Attack Power

    Level 6: Damage increased to 175% of Attack Power

    Level 7: Damage increased to 200% of Attack Power

  • Welkin Rods

    Impish winds surround her target and reduce Attack Speed by 30% for 10 seconds for every 20% health they lose while Empyrean Whorl is active.

    Level 2: Attack Speed reduction increased to 40%

    Level 3: Attack Speed reduction increased to 50%

    Level 4: Attack Speed reduction increased to 60%

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

As one of the elite wind mages from the Realm of Air’s ruling noble class, Serath is prideful of her abilities and expects others to meet her lofty standards.

  • Welkin Rods

    Impish winds surround her target and reduce Attack Speed by 30% for 10 seconds for every 20% health they lose while Empyrean Whorl is active.Level 2: Attack Speed reduction increased to 40%Level 3: Attack Speed reduction increased to 50%Level 4: Attack Speed reduction increased to 60%Attack Power:Leadership:Health:Defense:

  • Wands of the Storm

    For every 20% health her target loses while Empyrean Whorl is active, Serath conjures another fierce tornado that deals Damage equal to 30% of Attack Power every second for 10 seconds.Level 2: Damage increased to 40% of Attack PowerLevel 3: Damage increased to 50% of Attack PowerLevel 4: Damage increased to 60% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Tempest Batons

    Chilling air blows through her target, reducing Defense by 20% for 6 seconds for every 20% health they lose while Empyrean Whorl is active.Level 2: Defense reduction increased to 25%Level 3: Defense reduction increased to 30%Level 4: Defense reduction increased to 40%Attack Power:Leadership:Health:Defense:

  • Wands of the Stormseeker

    For every 20% health her target loses while Empyrean Whorl is active, Serath conjures another vicious tornado that deals True Damage ◆ (ignores defenses) equal to 20% of Attack Power every second for 10 seconds.Level 2: Damage increased to 25% of Attack PowerLevel 3: Damage increased to 30% of Attack PowerLevel 4: Damage increased to 40% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Adorned Tempest Batons

    A windstorm blasts through her target and all nearby enemies, reducing their Defense by 15% for 6 seconds for every 20% health the target loses while Empyrean Whorl is active.Level 2: Defense reduction increased to 20%Level 3: Defense reduction increased to 25%Level 4: Defense reduction increased to 30%Attack Power:Leadership:Health:Defense:

Uldrin

ABILITIES

  • Barrier of Water

    Uldrin conjures waves of rushing water to surround and protect him, granting a Health Shield equal to 15% of Max Health for 10 seconds.

    Level 2: Health Shield increased to 20% of Max Health

    Level 3: Every cast also heals nearby allies for 200% of his Attack Power

    Level 4: Healing increased to 250% of Attack Power

    Level 5: Health Shield increased to 25% of Max Health

    Level 6: Healing increased to 300% of Attack Power

    Level 7: Health Shield increased to 30% of Max Health and healing increased to 350% of Attack Power

  • Wavestaff of Protection

    Every 3rd attack also immerses Uldrin in invigorating water, increasing Defense by 15% for 5 seconds.

    Level 2: Defense increased to 20%

    Level 3: Defense increased to 25%

    Level 4: Defense increased to 30%

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

Originally one of many pacifists in his monk order, his pilgrimage through the divided Elemental realms has taught Uldrin the necessity of battle in the wake of turmoil.

  • Wavestaff of Protection

    Every 3rd attack also immerses Uldrin in invigorating water, increasing Defense by 15% for 5 seconds.Level 2: Defense increased to 20%Level 3: Defense increased to 25%Level 4: Defense increased to 30%Attack Power:Leadership:Health:Defense:

  • Tidal Longstaff

    Every 3rd attack also conjures a water ward that grants the lowest health ally a Health Shield equal to 5% of Max Health for 10 seconds.Level 2: Health Shield increased to 6.50% of Max HealthLevel 3: Health Shield increased to 8% of Max HealthLevel 4: Health Shield increased to 10.00% of Max HealthAttack Power:Leadership:Health:Defense:

  • Purifying Stave

    Every 3rd attack summons refreshing water that heals nearby allies for 2.50% of his Max Health.Level 2: Healing increased to 3.25% of Max HealthLevel 3: Healing increased to 4% of Max HealthLevel 4: Healing increased to 5.00% of Max HealthAttack Power:Leadership:Health:Defense:

  • Surging Tidal Longstaff

    Every 3rd attack also conjures an aegis of water, granting Uldrin and the lowest health ally a Health Shield equal to 3.75% of Max Health for 10 seconds.Level 2: Health Shield increased to 5% of Max HealthLevel 3: Health Shield increased to 6.25% of Max HealthLevel 4: Health Shield increased to 7.50% of Max HealthAttack Power:Leadership:Health:Defense:

  • Stave of the Waterbearer

    Every 3rd attack summons energizing water that heals nearby allies for 2% of his Max Health and grants 6% Defense for 5 seconds.Level 2: Healing increased to 3% of Max HealthLevel 3: Defense increased to 8%Level 4: Healing increased to 4% of Max Health and Defense increased to 10%Attack Power:Leadership:Health:Defense:

Thalia

ABILITIES

  • Shadow Reaper

    Thalia charges herself with void energy before lunging at her target and dealing Damage equal to 400% of Attack Power.

    Level 2: Damage increased to 500% of Attack Power

    Level 3: Every cast also stuns the target for 2 seconds

    Level 4: Damage increased to 600% of Attack Power

    Level 5: Damage increased to 700% of Attack Power

    Level 6: Damage increased to 800% of Attack Power

    Level 7: Stun duration increased to 4 seconds

  • Umbral Talons

    Shadow Reaper siphons her target and reduces their Defense by 20% for 5 seconds.

    Level 2: Defense reduction increased to 25%

    Level 3: Defense reduction increased to 30%

    Level 4: Defense reduction increased to 40%

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

Part of a fugitive group of void exiles, Thalia is pursued through the other Elemental realms for her altruistic belief in doing whatever it takes to stop the return of the Void God.

  • Umbral Talons

    Shadow Reaper siphons her target and reduces their Defense by 20% for 5 seconds.Level 2: Defense reduction increased to 25%Level 3: Defense reduction increased to 30%Level 4: Defense reduction increased to 40%Attack Power:Leadership:Health:Defense:

  • Darkened Bladefists

    The void discharges around Thalia after casting Shadow Reaper, dealing bonus Damage equal to 100% of Attack Power to her target and all nearby enemies.Level 2: Damage increased to 130% of Attack PowerLevel 3: Damage increased to 160% of Attack PowerLevel 4: Damage increased to 200% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Claws of the Void

    The void flows through Thalia after casting Shadow Reaper, granting her 40% Attack Speed for 10 seconds.Level 2: Attack Speed increased to 50%Level 3: Attack Speed increased to 60%Level 4: Attack Speed increased to 80%Attack Power:Leadership:Health:Defense:

  • Merciless Bladefists

    The void shatters around Thalia after casting Shadow Reaper, dealing bonus True Damage ◆ (ignores defenses) equal to 75% of Attack Power to her target and all nearby enemies.Level 2: True Damage ◆ increased to 100% of Attack PowerLevel 3: True Damage ◆ increased to 125% of Attack PowerLevel 4: True Damage ◆ increased to 150% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Agile Claws of the Void

    The void momentarily takes over Thalia after casting Shadow Reaper, granting 20% Attack Speed and Attack Power for 10 seconds.Level 2: Attack Speed and Attack Power increased to 30%Level 3: Attack Speed and Attack Power increased to 40%Level 4: Attack Speed and Attack Power increased to 50%Attack Power:Leadership:Health:Defense:

Eidric

ABILITIES

  • Whirlwind Brigand

    Rapidly spinning his wind enhanced swords, Eidric stylishly performs a deft strike that deals Damage equal to 400% of Attack Power to the target.

    Level 2: Initial Damage increased to 500% of Attack Power

    Level 3: Also deals additional Damage equal to 150% of Attack Power to the most wounded enemy

    Level 4: Additional Damage increased to 200% of Attack Power

    Level 5: Initial Damage increased to 600% of Attack Power

    Level 6: Additional Damage increased to 250% of Attack Power

    Level 7: Initial Damage increased to 700% of Attack Power and additional Damage increased to 300% of Attack Power

  • Galetorn Slicers

    Attacks have a 25% chance to send additional blades flying at his 2 nearest enemies and deal Damage equal to 50% of Attack Power.

    Level 2: Damage increased to 65% of Attack Power

    Level 3: Damage increased to 80% of Attack Power

    Level 4: Damage increased to 100% of Attack Power

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

An incredibly proficient Sky Hunter, Eidric takes his role very seriously but you almost wouldn’t know it by how flashy and eye-catching he fights in battle.

  • Galetorn Slicers

    Attacks have a 25% chance to send additional blades flying at his 2 nearest enemies and deal Damage equal to 50% of Attack Power.Level 2: Damage increased to 65% of Attack PowerLevel 3: Damage increased to 80% of Attack PowerLevel 4: Damage increased to 100% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Cutlasses of the Hunter

    Attacks have a 25% chance to throw a serrated blade that deals Damage equal to 40% of Attack Power to all enemies in a frontal line.Level 2: Damage increased to 50% of Attack PowerLevel 3: Damage increased to 60% of Attack PowerLevel 4: Damage increased to 80% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Stormsteel Sabers

    Attacks have a 25% chance to fling an edged blade at the most wounded enemy and deal Damage equal to 75% of Attack Power.Level 2: Damage increased to 100% of Attack PowerLevel 3: Damage increased to 125% of Attack PowerLevel 4: Damage increased to 150% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Cutlasses of the Sky Hunter

    Attacks have a 50% chance to throw a finely sharpened blade that deals Damage equal to 30% of Attack Power to all enemies in a frontal line.Level 2: Damage increased to 40% of Attack PowerLevel 3: Damage increased to 50% of Attack PowerLevel 4: Damage increased to 60% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Squallfury Sabers

    Attacks have a 50% chance to sling a honed blade at the most wounded enemy and deal Damage equal to 50% of Attack Power.Level 2: Damage increased to 65% of Attack PowerLevel 3: Damage increased to 80% of Attack PowerLevel 4: Damage increased to 100% of Attack PowerAttack Power:Leadership:Health:Defense:

Adria

ABILITIES

  • Deepwater Sentinel

    Churning waters cloak Adria as she enters a protective stance and gains 150% Defense for 5 seconds.

    Level 2: Defense increased to 200%

    Level 3: Nearby allies gain 30% Attack Power for 5 seconds.

    Level 4: Attack Power increased to 60%

    Level 5: Defense increased to 250%

    Level 6: Attack Power increased to 90%

    Level 7: Defense increased to 300% and Attack Power increased to 120%

  • Wavecrest Bulwark

    Allies deployed next to her are blessed at the start of battle and granted 30% Attack Power for 14 seconds.

    Level 2: Attack Power increased to 40%

    Level 3: Attack Power increased to 50%

    Level 4: Attack Power increased to 60%

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

Always rushing headlong into trouble, Adria embodies the principles of knighthood and puts others before herself, even when no one wants her to.

  • Wavecrest Bulwark

    Allies deployed next to her are blessed at the start of battle and granted 30% Attack Power for 14 seconds.Level 2: Attack Power increased to 40%Level 3: Attack Power increased to 50%Level 4: Attack Power increased to 60%Attack Power:Leadership:Health:Defense:

  • Stormguard Defender

    Allies deployed next to Adria gain her favor and are healed for 10% of her Max Health whenever she casts Deepwater Sentinel.Level 2: Healing increased to 12.5% of Max HealthLevel 3: Healing increased to 15% of Max HealthLevel 4: Healing increased to 20% of Max HealthAttack Power:Leadership:Health:Defense:

  • Enforcer of the Tides

    Allies deployed next to Adria are enhanced by consecrated water and their attacks will strike for bonus True Damage ◆ (ignores defenses) equal to 5% of their Defense every 5 seconds.Level 2: True Damage ◆ increased to 7% of DefenseLevel 3: True Damage ◆ increased to 9% of DefenseLevel 4: True Damage ◆ increased to 12% of DefenseAttack Power:Leadership:Health:Defense:

  • Stormguard Protector

    Allies deployed both next to and behind Adria gain her favor and are healed for 10% of her Max Health whenever she casts Deepwater Sentinel.Level 2: Healing increased to 12.5% of Max HealthLevel 3: Healing increased to 15% of Max HealthLevel 4: Healing increased to 20% of Max HealthAttack Power:Leadership:Health:Defense:

  • Commander of the Tides

    Allies deployed both next to and behind Adria are enhanced by anointed water and their attacks will strike for bonus True Damage ◆ (ignores defenses) equal to 5% of their Defense every 5 seconds.Level 2: True Damage ◆ increased to 7% of DefenseLevel 3: True Damage ◆ increased to 9% of DefenseLevel 4: True Damage ◆ increased to 12% of DefenseAttack Power:Leadership:Health:Defense:

Vinress

ABILITIES

  • Scarlet Flamebinder

    Whipping her flails in the air, Vinress sparks an explosion that burns herself and nearby enemies for Damage equal to 100% of Attack Power every 2 seconds for 10 seconds.

    Level 2: Damage increased to 125% of Attack Power

    Level 3: Also deal bonus Damage equal to 40% of Attack Power to Troops

    Level 4: Damage increased to 150% of Attack Power

    Level 5: Troop Damage increased to 80% of Attack Power

    Level 6: Damage increased to 175% of Attack Power

    Level 7: Damage increased to 200% of Attack Power and Troop Damage increased to 120% of Attack Power

  • Bolas of the Firebrand

    When Vinress falls below 50% health for the first time, drifting embers create a fire seal that increases her Defense by 30%.

    Level 2: Defense increased to 40%

    Level 3: Defense increased to 50%

    Level 4: Defense increased to 60%

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

A cunning and sadistic commander from the Realm of Fire, Vinress prefers to direct troops from the front line where she can easily see her enemies burning in agony.

  • Bolas of the Firebrand

    When Vinress falls below 50% health for the first time, drifting embers create a fire seal that increases her Defense by 30%.Level 2: Defense increased to 40%Level 3: Defense increased to 50%Level 4: Defense increased to 60%Attack Power:Leadership:Health:Defense:

  • Incendiary Pyre Whips

    When Vinress falls below 50% health for the first time, coils of flame wrap around her and grant a passive 30% Lifesteal, permanently.Level 2: Lifesteal increased to 40%Level 3: Lifesteal increased to 50%Level 4: Lifesteal increased to 60%Attack Power:Leadership:Health:Defense:

  • Falling Meteor Hammers

    When Vinress falls below 50% health for the first time, her attacks begin to generate an intense heat that deal Damage equal to 30% of Attack Power to all enemies around her target.Level 2: Damage increased to 40% of Attack PowerLevel 3: Damage increased to 50% of Attack PowerLevel 4: Damage increased to 60% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Untamed Pyre Whips

    When Vinress falls below 50% health for the first time, tendrils of hellfire envelop her, increasing Attack Speed by 20% and granting a passive 30% Lifesteal, permanently.Level 2: Lifesteal and Attack Speed both increased to 35%Level 3: Lifesteal and Attack Speed both increased to 40%Level 4: Lifesteal and Attack Speed both increased to 50%Attack Power:Leadership:Health:Defense:

  • Blazing Meteor Hammers

    When Vinress falls below 50% health for the first time, her attacks begin to radiate extreme heat, dealing Damage equal to 20% of Attack Power to all enemies around her target and also increasing her Attack Speed by 20%.Level 2: Damage increased to 25% of Attack Power and Attack Speed increased to 25%Level 3: Damage increased to 30% of Attack Power and Attack Speed increased to 30%Level 4: Damage increased to 40% of Attack Power and Attack Speed increased to 40%Attack Power:Leadership:Health:Defense:

Thera

ABILITIES

  • Impact Crater

    Smashes her stone gauntlets on the ground, dealing Damage equal to 250% of Attack Power to her target and all enemies around the target.

    Level 2: Damage increased to 300% of Attack Power

    Level 3: Gain an additional 20% Defense for 10 seconds

    Level 4: Damage increased to 350% of Attack Power

    Level 5: Defense increased to 35%

    Level 6: Damage increased to 400% of Attack Power

    Level 7: Damage increased to 450% of Attack Power and Defense increased to 50%

  • Crag Strikers

    Impact Crater enhances attacks to become as strong as the earth, dealing bonus Damage equal to 40% of Attack Power for 10 seconds.

    Level 2: Damage increased to 50% of Attack Power

    Level 3: Damage increased to 60% of Attack Power

    Level 4: Damage increased to 80% of Attack Power

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

Although amusing things can sometimes distract her, Thera becomes focused and confident in battle, fighting with the full-force of her stone gauntlets.

  • Crag Strikers

    Impact Crater enhances attacks to become as strong as the earth, dealing bonus Damage equal to 40% of Attack Power for 10 seconds.Level 2: Damage increased to 50% of Attack PowerLevel 3: Damage increased to 60% of Attack PowerLevel 4: Damage increased to 80% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Earthmender Knuckles

    Impact Crater augments her stone gauntlets with living moss that grant Thera 50% Lifesteal for 10 seconds.Level 2: Lifesteal increased to 65%Level 3: Lifesteal increased to 80%Level 4: Lifesteal increased to 100%Attack Power:Leadership:Health:Defense:

  • Fists of the Groundbreaker

    After casting Impact Crater, Thera generates sharp gravel with each attack that deal bonus Damage equal to 30% of Attack Power to all enemies around her target for 10 seconds.Level 2: Damage increased to 40% of Attack PowerLevel 3: Damage increased to 50% of Attack PowerLevel 4: Damage increased to 60% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Barbed Earthmender Knuckles

    Impact Crater augments her gauntlets with thorny brambles that grant Thera 30% Lifesteal and 30% Attack Power for 10 seconds.Level 2: Lifesteal increased to 40%Level 3: Lifesteal increased to 50%Level 4: Lifesteal increased to 60%Attack Power:Leadership:Health:Defense:

  • Spikefists of the Groundbreaker

    After casting Impact Crater, Thera’s attacks launch jagged stones that deal bonus True Damage ◆ (ignores defenses) equal to 20% of Attack Power to all enemies around her target for 10 seconds.Level 2: Damage increased to 30% of Attack PowerLevel 3: Damage increased to 40% of Attack PowerLevel 4: Damage increased to 50% of Attack PowerAttack Power:Leadership:Health:Defense:

Volgen

ABILITIES

  • Sinister Meteor

    Upon channeling the void directly into his body, Volgen immediately stuns his enemy for 2 seconds. After 2 seconds of channeling, a dark comet smashes into the target, dealing Damage equal to 350% of Attack Power.

    Level 2: Damage increased to 440% of Attack Power

    Level 3: Damage increased to 530% of Attack Power

    Level 4: Damage increased to 620% of Attack Power

    Level 5: Damage increased to 710% of Attack Power

    Level 6: Damage increased to 800% of Attack Power

    Level 7: Damage increased to 900% of Attack Power

  • Gloomwrap Bindings

    Sinister Meteor leaves a void mark on the target for 8 seconds, causing each attack they do to reduce their own Attack Speed by a stacking 12% for 5 seconds.

    Level 2: Attack Speed reduction increased to 15%

    Level 3: Attack Speed reduction increased to 18%

    Level 4: Attack Speed reduction increased to 21%

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

While he may look like a wild monster capable of stabbing you in the back with any one of his many hands, Volgen is actually carefully calculating and a devoted mage to have in battle.

  • Gloomwrap Bindings

    Sinister Meteor leaves a void mark on the target for 8 seconds, causing each attack they do to reduce their own Attack Speed by a stacking 12% for 5 seconds.Level 2: Attack Speed reduction increased to 15%Level 3: Attack Speed reduction increased to 18%Level 4: Attack Speed reduction increased to 21%Attack Power:Leadership:Health:Defense:

  • Anguish Bracers

    Sinister Meteor leaves a void mark on the target for 8 seconds, causing each attack they do to also strike themselves for Damage equal to 1.50% of Health.Level 2: Damage increased to 2.10% of HealthLevel 3: Damage increased to 2.80% of HealthLevel 4: Damage increased to 3.50% of HealthAttack Power:Leadership:Health:Defense:

  • Hold of Darkness

    Sinister Meteor leaves a void mark on the target for 8 seconds, causing each attack they do to reduce their own Defense by a stacking 8% for 5 seconds.Level 2: Defense reduction increased to 10%Level 3: Defense reduction increased to 12%Level 4: Defense reduction increased to 14%Attack Power:Leadership:Health:Defense:

  • Bitter Anguish Bracers

    Sinister Meteor curses the target with spreading void for 8 seconds. Each attack they do now deals Damage equal to 2% of Health to themselves and nearby enemies.Level 2: Damage increased to 2.60% of HealthLevel 3: Damage increased to 3.30% of HealthLevel 4: Damage increased to 4% of HealthAttack Power:Leadership:Health:Defense:

  • Hold of Infinite Darkness

    Sinister Meteor curses the target with spreading void for 8 seconds. Each attack they do now reduces Defense by a stacking 8% for themselves and nearby enemies for 5 seconds.Level 2: Defense reduction increased to 10%Level 3: Defense reduction increased to 12%Level 4: Defense reduction increased to 14%Attack Power:Leadership:Health:Defense:

Ralmore

ABILITIES

  • Immolating Will

    Ralmore shrouds himself in a wall of fire, lowering his health by 10% but increasing Defense by 100% for 10 seconds.

    Level 2: Defense increased to 120%

    Level 3: Duration increased to 12 seconds

    Level 4: Defense increased to 140%

    Level 5: Duration increased to 14 seconds

    Level 6: Defense increased to 160%

    Level 7: Defense increased to 180% and duration increased to 16 seconds

  • Charring Redoubt

    For every 25% health lost, his next attack will incinerate the target and reduce Defense by 12% for 8 seconds.

    Level 2: Defense reduction increased to 16%

    Level 3: Defense reduction increased to 20%

    Level 4: Defense reduction increased to 25%

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

A stubborn old goat from the Realm of Fire, Ralmore may be rough around the edges and snarky to the new recruits, but he still longs for a nice winter vacation somewhere cold.

  • Charring Redoubt

    For every 25% health lost, his next attack will incinerate the target and reduce Defense by 12% for 8 seconds.Level 2: Defense reduction increased to 16%Level 3: Defense reduction increased to 20%Level 4: Defense reduction increased to 25%Attack Power:Leadership:Health:Defense:

  • Brazen Defender

    For every 25% health lost, Ralmore overwhelms nearby enemies in a fiery blaze that stuns them for 1 seconds.Level 2: Stun duration increased to 1.5 secondsLevel 3: Stun duration increased to 2 secondsLevel 4: Stun duration increased to 2.5 secondsAttack Power:Leadership:Health:Defense:

  • Maul of Cinder

    For every 25% health lost, the flames around him create a protective barrier of heat, granting a Health Shield equal to 7.50% of Max Health for 10 seconds.Level 2: Health Shield increased to 10% of Max HealthLevel 3: Health Shield increased to 12.5% of Max HealthLevel 4: Health Shield increased to 15% of Max HealthAttack Power:Leadership:Health:Defense:

  • Ashen Defender

    For every 25% health lost, Ralmore engulfs nearby enemies in a burning pyre, stunning them for 1.5 seconds and reducing Attack Power by 15% for 10 seconds.Level 2: Stun duration increased to 2 seconds and Attack Power reduction increased to 20%Level 3: Stun duration increased to 2.5 seconds and Attack Power reduction increased to 25%Level 4: Stun duration increased to 3 seconds and Attack Power reduction increased to 30%Attack Power:Leadership:Health:Defense:

  • Maul of Glowing Cinder

    For every 25% health lost, the flames around him create a cauterizing barrier, granting a Health Shield equal to 5% of Max Health and also healing him for 1% of his Max Health every second for 6 seconds.Level 2: Health Shield increased to 6.25% of Max Health and healing increased to 1.25% of Max HealthLevel 3: Health Shield increased to 7.50% of Max Health and healing increased to 1.50% of Max HealthLevel 4: Health Shield increased to 10% of Max Health and healing increased to 2% of Max HealthAttack Power:Leadership:Health:Defense:

Aylin

ABILITIES

  • Mistral Rebound

    Aylin throws a ricocheting chakram that deals Damage equal to 150% of Attack Power to her target and the 2 nearest enemies.

    Level 2: Damage increased to 190% of Attack Power

    Level 3: Damage increased to 230% of Attack Power

    Level 4: Damage increased to 270% of Attack Power

    Level 5: Damage increased to 310% of Attack Power

    Level 6: Damage increased to 350% of Attack Power

    Level 7: Damage increased to 390% of Attack Power

  • Polished Wind Wheels

    During Mistral Rebound, Aylin throws her other chakram at the most wounded enemy and bounces to the 2 nearest enemies, reducing Attack Power by 12% for 10 seconds.

    Level 2: Attack Power reduction increased to 16%

    Level 3: Attack Power reduction increased to 20%

    Level 4: Attack Power reduction increased to 25%

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

Training to become a more resolute Sky Hunter, Aylin seeks to better herself in combat and balance out her tender nature with a renewed sense of courage.

  • Polished Wind Wheels

    During Mistral Rebound, Aylin throws her other chakram at the most wounded enemy and bounces to the 2 nearest enemies, reducing Attack Power by 12% for 10 seconds.Level 2: Attack Power reduction increased to 16%Level 3: Attack Power reduction increased to 20%Level 4: Attack Power reduction increased to 25%Attack Power:Leadership:Health:Defense:

  • Discs of the Lotus

    During Mistral Rebound, Aylin throws her other chakram at the most wounded enemy and bounces to the 2 nearest enemies, reducing Defense by 15% for 10 seconds.Level 2: Defense reduction increased to 20%Level 3: Defense reduction increased to 25%Level 4: Defense reduction increased to 30%Attack Power:Leadership:Health:Defense:

  • Whirlwind Chakrams

    During Mistral Rebound, Aylin throws her other chakram at the most wounded enemy and bounces to the 2 nearest enemies, dealing Damage equal to 75% of Attack Power.Level 2: Damage increased to 100% of Attack PowerLevel 3: Damage increased to 125% of Attack PowerLevel 4: Damage increased to 150% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Discs of the Zephyr

    During Mistral Rebound, Aylin throws her other chakram at the most wounded enemy and bounces to the 2 nearest enemies, reducing Defense by 12% for 10 seconds and stunning them for 1 second.Level 2: Defense reduction increased to 16%Level 3: Defense reduction increased to 20%Level 4: Defense reduction increased to 25%Attack Power:Leadership:Health:Defense:

  • Radiant Whirlwind Chakrams

    During Mistral Rebound, Aylin throws her other chakram at the most wounded enemy and bounces to the 2 nearest enemies, dealing True Damage ◆ (ignores defenses) equal to 50% of Attack Power.Level 2: True Damage ◆ increased to 65% of Attack PowerLevel 3: True Damage ◆ increased to 80% of Attack PowerLevel 4: True Damage ◆ increased to 100% of Attack PowerAttack Power:Leadership:Health:Defense:

Encaria

ABILITIES

  • Sacred Tributary

    Encaria immediately heals all allies for 5% of her Max Health before calling an playful river spirit to the side of the most wounded ally that heals for 8% of their Max Health on each attack for the next 5 seconds.

    Level 2: Immediate healing increased to 6.25% of Max Health and river spirit healing increased to 10.00% of Max Health

    Level 3: Immediate healing increased to 7.50% of Max Health and river spirit healing increased to 12% of Max Health

    Level 4: Immediate healing increased to 8.75% of Max Health and river spirit healing increased to 14% of Max Health

    Level 5: Immediate healing increased to 10% of Max Health and river spirit healing increased to 16% of Max Health

    Level 6: Immediate healing increased to 11.3% of Max Health and river spirit healing increased to 18% of Max Health

    Level 7: Immediate healing increased to 12.5% of Max Health and river spirit healing increased to 20.0% of Max Health

  • Anointed Tidespray Bow

    The river spirit drenches the most wounded ally and nearby allies in pristine water that increases Attack Power by 12% for 10 seconds.

    Level 2: Attack Power increased to 16%

    Level 3: Attack Power increased to 20%

    Level 4: Attack Power increased to 25%

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

Brilliantly minded but impatient and quick to anger, Encaria elected to serve her realm as a priest rather than a mage and channel her gift for water magic into healing.

  • Anointed Tidespray Bow

    The river spirit drenches the most wounded ally and nearby allies in pristine water that increases Attack Power by 12% for 10 seconds.Level 2: Attack Power increased to 16%Level 3: Attack Power increased to 20%Level 4: Attack Power increased to 25%Attack Power:Leadership:Health:Defense:

  • Golden Seafoam Ribbon

    The river spirit splashes around and grants the most wounded ally and nearby allies a Health Shield equal to 6% of their Max Health for 10 seconds.Level 2: Health Shield increased to 8% of Max HealthLevel 3: Health Shield increased to 10.00% of Max HealthLevel 4: Health Shield increased to 12% of Max HealthAttack Power:Leadership:Health:Defense:

  • Delicate Raindrop Sash

    The river spirit douses the most wounded ally and nearby allies in sanctified water that increases Defense by 10% for 10 seconds.Level 2: Defense increased to 13%Level 3: Defense increased to 16%Level 4: Defense increased to 20%Attack Power:Leadership:Health:Defense:

  • Golden Seafoam Obi

    The river spirit splashes around and grants the most wounded ally and nearby allies a Health Shield equal to 4% of their Max Health for 10 seconds and also enhances the most wounded ally‘s attack to deal additional Damage equal to 100% of their Attack Power to all nearby enemies.Level 2: Health Shield increased to 5.00% of Max Health and Damage increased to 150% of Attack PowerLevel 3: Health Shield increased to 6% of Max Health and Damage increased to 200% of Attack PowerLevel 4: Health Shield increased to 8% of Max Health and Damage increased to 250% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Elegant Sash of the Watersage

    The river spirit soaks the most wounded ally and nearby allies in consecrated water that increases Defense by 8% and also enhances attacks to deal Damage equal to 100% of their Attack Power to all nearby enemies for 10 seconds.Level 2: Defense increased to 10% and Damage increased to 130% of Attack PowerLevel 3: Defense increased to 12% and Damage increased to 160% of Attack PowerLevel 4: Defense increased to 16% and Damage increased to 200% of Attack PowerAttack Power:Leadership:Health:Defense:

Eribor

ABILITIES

  • Unyielding Earthforger

    Enters a defensive state for 4 seconds, striking his anvil every 2 seconds with the first strike stunning nearby enemies for 2 seconds. Each strike also grants him a Health Shield equal to 10% of Max Health that lasts for 16 seconds.

    Level 2: Health Shield increased to 11% of Max Health

    Level 3: Health Shield increased to 12% of Max Health

    Level 4: Health Shield increased to 13% of Max Health

    Level 5: Health Shield increased to 14% of Max Health

    Level 6: Health Shield increased to 15% of Max Health

    Level 7: Health Shield increased to 16% of Max Health

  • Wrought Iron Chiselgrip

    While Eribor is unyielding, each strike on his anvil produces flying sparks that deal Damage equal to 50% of Attack Power to nearby enemies.

    Level 2: Damage increased to 65% of Attack Power

    Level 3: Damage increased to 80% of Attack Power

    Level 4: Damage increased to 95% of Attack Power

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

A blunt forgemaster with an even blunter hammer, Eribor remains troubled by the strife he endured in his past and now works his anvil to protect the realms from further bloodshed.

  • Wrought Iron Chiselgrip

    While Eribor is unyielding, each strike on his anvil produces flying sparks that deal Damage equal to 50% of Attack Power to nearby enemies.Level 2: Damage increased to 65% of Attack PowerLevel 3: Damage increased to 80% of Attack PowerLevel 4: Damage increased to 95% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Thermal Anvilward

    While Eribor is unyielding, each strike on his anvil hardens his body and grants an additional 8% Defense for 16 seconds.Level 2: Additional Defense increased to 10%Level 3: Additional Defense increased to 12%Level 4: Additional Defense increased to 16%Attack Power:Leadership:Health:Defense:

  • Molded Tools of the Trade

    While Eribor is unyielding, each strike on his anvil produces sparks that burn nearby enemies, reducing Defense by 4% for 16 seconds.Level 2: Defense reduction increased to 5%Level 3: Defense reduction increased to 6%Level 4: Defense reduction increased to 8%Attack Power:Leadership:Health:Defense:

  • Engraved Thermal Anvilward

    While Eribor is unyielding, each strike on his anvil will temper his body, healing him for 2% of his Max Health and additionally granting 6% Defense for 16 seconds.Level 2: Healing increased to 3% of Max HealthLevel 3: Additional Defense increased to 9%Level 4: Healing increased to 4% of Max Health and additional Defense increased to 12%Attack Power:Leadership:Health:Defense:

  • Coalescent Tools of the Trade

    While Eribor is unyielding, each strike on his anvil produces sparks that smolder and char nearby enemies, reducing Defense and Attack Speed by 3% for 16 seconds.Level 2: Defense and Attack Speed reduction increased to 4%Level 3: Defense and Attack Speed reduction increased to 5%Level 4: Defense and Attack Speed reduction increased to 6%Attack Power:Leadership:Health:Defense:

Thandros

ABILITIES

  • Defiant Shadow Guard

    Enters a state of pure void for 10 seconds, granting Thandros a Health Shield equal to 10% of Max Health and also gaining 40% Defense for 10 seconds.

    Level 2: Health Shield increased to 12.5% of Max Health

    Level 3: Every active cast also permanently increases the Health Shield by an additional 5% of Max Health

    Level 4: Active casts now permanently increase the Health Shield by an additional 10% of Max Health

    Level 5: Health Shield increased to 15% of Max Health

    Level 6: Active casts now permanently increase the Health Shield by an additional 15% of Max Health

    Level 7: Health Shield increased to 17.5% of Max Health and active casts now permanently increase it by an additional 20% of Max Health

  • Visage of Shadowmending

    While Defiant Shadow Guard is active, umbral energy pulses through his body, healing Thandros for 0.75% of his Max Health every second for 10 seconds.

    Level 2: Healing increased to 1% of Max Health

    Level 3: Healing increased to 1.25% of Max Health

    Level 4: Healing increased to 1.50% of Max Health

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

Optimistic even in the face of exile, Thandros remains determined that his group of renegades can protect the other realms from the return of the Void God.

  • Visage of Shadowmending

    While Defiant Shadow Guard is active, umbral energy pulses through his body, healing Thandros for 0.75% of his Max Health every second for 10 seconds.Level 2: Healing increased to 1% of Max HealthLevel 3: Healing increased to 1.25% of Max HealthLevel 4: Healing increased to 1.50% of Max HealthAttack Power:Leadership:Health:Defense:

  • Soulwarped Defender

    While Defiant Shadow Guard is active, Thandros bends the void to his will and gains an additional 30% Defense for 10 seconds.Level 2: Defense increased to 40%Level 3: Defense increased to 50%Level 4: Defense increased to 60%Attack Power:Leadership:Health:Defense:

  • Void-etched Buckler

    Upon exiting his void state from Defiant Shadow Guard, Thandros immediately wraps nearby allies in protective shadow, granting a Health Shield equal to 7.50% of his Max Health for 10 seconds.Level 2: Health Shield increased to 10% of Max HealthLevel 3: Health Shield increased to 12.5% of Max HealthLevel 4: Health Shield increased to 15% of Max HealthAttack Power:Leadership:Health:Defense:

  • Soulwarped Deflector

    While Defiant Shadow Guard is active, Thandros twists the void to his will and gains an additional 20% Defense while also reflecting attacks for Damage equal to 6% of Defense for 10 seconds.Level 2: Defense increased to 25% and Damage increased to 8% of DefenseLevel 3: Defense increased to 30% and Damage increased to 10.00% of DefenseLevel 4: Defense increased to 40% and Damage increased to 12% of DefenseAttack Power:Leadership:Health:Defense:

  • Buckler of the Dusksworn

    Upon exiting his void state from Defiant Shadow Guard, Thandros immediately cloaks nearby allies in guarding twilight, granting a Health Shield equal to 5% of his Max Health and also increasing their Defense by 20% for 10 seconds.Level 2: Health Shield increased to 6.50% of Max HealthLevel 3: Health Shield increased to 8% of Max HealthLevel 4: Health Shield increased to 10.00% of Max HealthAttack Power:Leadership:Health:Defense:

Aldeus

ABILITIES

  • Rallying Battlemaster

    Takes charge of the battlefield and motivates his nearby allies to deal bonus Damage equal to 28% of their Attack Power on every attack for the next 10 seconds.

    Level 2: Damage increased to 35% of Attack Power

    Level 3: Nearby troops also gain 10% Attack Power for 10 seconds

    Level 4: Troops Attack Power increased to 20%

    Level 5: Damage increased to 42% of Attack Power

    Level 6: Troops Attack Power increased to 30%

    Level 7: Damage increased to 50% of Attack Power and troops Attack Power increased to 40%

  • Banners of the Righteous

    Rallying Battlemaster also bolsters nearby troops to strike with heightened precision, increasing Critical Chance by 20% for 10 seconds.

    Level 2: Critical Chance increased to 25%

    Level 3: Critical Chance increased to 30%

    Level 4: Critical Chance increased to 40%

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

Despite being well-regarded as one of finest commanders in the Realm of Fire, many have still wondered why the overly zealous and devout Aldeus didn’t just become a cleric instead.

  • Banners of the Righteous

    Rallying Battlemaster also bolsters nearby troops to strike with heightened precision, increasing Critical Chance by 20% for 10 seconds.Level 2: Critical Chance increased to 25%Level 3: Critical Chance increased to 30%Level 4: Critical Chance increased to 40%Attack Power:Leadership:Health:Defense:

  • Standard of Burning Valor

    Rallying Battlemaster also energizes nearby troops to fight with improved agility, increasing Attack Speed by 20% for 10 seconds.Level 2: Attack Speed increased to 25%Level 3: Attack Speed increased to 30%Level 4: Attack Speed increased to 40%Attack Power:Leadership:Health:Defense:

  • Relentless Oriflamme

    Using Rallying Battlemaster catches nearby enemy troops off guard, reducing Defense by 20% for 10 seconds.Level 2: Defense deduction increased to 25%Level 3: Defense deduction increased to 30%Level 4: Defense deduction increased to 40%Attack Power:Leadership:Health:Defense:

  • Standard of Blazing Glory

    Rallying Battlemaster also inspires nearby troops to fight with renewed vigor, increasing Attack Speed and Defense by 15% for 10 seconds.Level 2: Attack Speed and Defense increased to 20%Level 3: Attack Speed and Defense increased to 25%Level 4: Attack Speed and Defense increased to 30%Attack Power:Leadership:Health:Defense:

  • Unyielding Oriflamme

    Using Rally Battlemaster causes nearby enemy troops to lose their composure, reducing Defense and Attack Speed by 15% for 10 seconds.Level 2: Defense and Attack Speed reduction increased to 20%Level 3: Defense and Attack Speed reduction increased to 25%Level 4: Defense and Attack Speed reduction increased to 30%Attack Power:Leadership:Health:Defense:

Kaylith

ABILITIES

  • Windswept Burst

    Kaylith focuses intently to harness the air around her and greatly enhance Attack Speed by 80% for 8 seconds.

    Level 2: Attack Speed increased to 100%

    Level 3: Attack Speed increased to 120%

    Level 4: Attack Speed increased to 140%

    Level 5: Attack Speed increased to 160%

    Level 6: Attack Speed increased to 180%

    Level 7: Attack Speed increased to 200%

  • Punishing Wind Rods

    Forceful wind energy surrounds Kaylith with every attack she makes, striking the target for bonus Damage equal to 10% of Attack Power.

    Level 2: Damage increased to 13% of Attack Power

    Level 3: Damage increased to 16% of Attack Power

    Level 4: Damage increased to 20.0% of Attack Power

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

Boasting cat-like reflexes and a master level of martial prowess, Kaylith easily knocks her enemies off their feet, assuming she hasn’t been distracted by a warm ray of light.

  • Punishing Wind Rods

    Forceful wind energy surrounds Kaylith with every attack she makes, striking the target for bonus Damage equal to 10% of Attack Power.Level 2: Damage increased to 13% of Attack PowerLevel 3: Damage increased to 16% of Attack PowerLevel 4: Damage increased to 20.0% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Heavenly Chainsticks

    Tenacious wind energy surges all around Kaylith with every attack she makes and increases Defense by a stacking 6% for 6 seconds.Level 2: Defense increased to 8%Level 3: Defense increased to 10%Level 4: Defense increased to 12%Attack Power:Leadership:Health:Defense:

  • Lightning Nunchaku

    Fierce wind energy builds all around Kaylith with every attack she makes and increases Attack Power by a stacking 6% for 6 seconds.Level 2: Attack Power increased to 8%Level 3: Attack Power increased to 10%Level 4: Attack Power increased to 12%Attack Power:Leadership:Health:Defense:

  • Celestial Chainsticks

    Vigorous wind energy rushes around Kaylith with every attack she makes, increasing Defense by a stacking 5% for 6 seconds and also healing her for 5% of her Attack Power.Level 2: Defense increased to 6% and healing increased to 6% of her Attack PowerLevel 3: Defense increased to 8% and healing increased to 8% of her Attack PowerLevel 4: Defense increased to 10% and healing increased to 10.00% of her Attack PowerAttack Power:Leadership:Health:Defense:

  • Great Thunder Nunchaku

    Ferocious wind energy whips around Kaylith with every attack she makes, increasing Attack Power by a stacking 5% for 6 seconds and also striking the target for bonus True Damage ◆ (ignores defenses) equal to 5% of Attack Power.Level 2: True Damage ◆ increased to 6% of Attack PowerLevel 3: True Damage ◆ increased to 8% of Attack PowerLevel 4: True Damage ◆ increased to 10.00% of Attack PowerAttack Power:Leadership:Health:Defense:

Elaris

ABILITIES

  • Midwinter Crush

    Creates a powerful flash freeze of crushing ice that deals Damage equal to 140% of Attack Power to her target and all enemies around the target. After 2 seconds, the icicles shatter and deal additional Damage equal to 140% of Attack Power.

    Level 2: Initial Damage increased to 180% and shatter Damage increased to 180% of Attack Power

    Level 3: The second impact will deal bonus Damage equal to 75% of Attack Power to troops

    Level 4: Initial Damage increased to 220% and shatter Damage increased to 220% of Attack Power

    Level 5: Bonus Damage to troops increased to 150% of Attack Power

    Level 6: Initial Damage increased to 260% and shatter Damage increased to 260% of Attack Power

    Level 7: Initial Damage increased to 300%, shatter Damage increased to 300%, and bonus Damage to troops increased to 200% of Attack Power

  • Snowbound Circlet

    While Elaris is unharmed, any enemy troops hit by Midwinter Crush are weighed down by heavy snow, reducing Attack Speed by 20% for 10 seconds.

    Level 2: Attack Speed reduction increased to 25%

    Level 3: Attack Speed reduction increased to 30%

    Level 4: Attack Speed reduction increased to 40%

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

The haughty and seemingly cold Princess from the Realm of Water, Elaris is actually known to frequently blush and blurt out stammered demands when her authority is questioned.

  • Snowbound Circlet

    While Elaris is unharmed, any enemy troops hit by Midwinter Crush are weighed down by heavy snow, reducing Attack Speed by 20% for 10 seconds.Level 2: Attack Speed reduction increased to 25%Level 3: Attack Speed reduction increased to 30%Level 4: Attack Speed reduction increased to 40%Attack Power:Leadership:Health:Defense:

  • Crown of Ice

    While Elaris is unharmed, any enemy troops hit by Midwinter Crush are overcome by frostbite, reducing Defense by 30% for 10 seconds.Level 2: Defense reduction increased to 40%Level 3: Defense reduction increased to 50%Level 4: Defense reduction increased to 60%Attack Power:Leadership:Health:Defense:

  • Tiara of Permafrost

    While Elaris is unharmed, any enemy troops hit by Midwinter Crush are suddenly frozen solid and stunned for 3 seconds.Level 2: Stun duration increased to 4 secondsLevel 3: Stun duration increased to 5 secondsLevel 4: Stun duration increased to 6 secondsAttack Power:Leadership:Health:Defense:

  • Crown of the Icy Maiden

    At the start of battle, Elaris gains a Health Shield equal to 50% of Max Health and while unharmed, any enemy troops hit by Midwinter Crush are overcome by frostbite, reducing Defense by 30% for 10 seconds.Level 2: Health Shield increased to 75% of Max HealthLevel 3: Defense reduction increased to 40%Level 4: Health Shield increased to 100% of Max Health and Defense reduction increased to 50%Attack Power:Leadership:Health:Defense:

  • Diamond Tiara of Permafrost

    At the start of battle, Elaris gains a Health Shield equal to 50% of Max Health and while unharmed, any enemy troops hit by Midwinter Crush are suddenly frozen solid and stunned for 3 seconds.Level 2: Health Shield increased to 75% of Max HealthLevel 3: Stun duration increased to 4 secondsLevel 4: Health Shield increased to 100% of Max Health and Stun duration increased to 5 secondsAttack Power:Leadership:Health:Defense:

Rysten

ABILITIES

  • Runic Upheaval

    Rysten violently tears a rune directly off the pages from his tome of earthen magic and slams it into the ground, creating a consecrated blast that deals damage equal to 250% of Attack Power to his target and nearby enemies.

    Level 2: Damage increased to 300% of Attack Power

    Level 3: The target and nearby enemies now have their Attack Speed reduced by 15% for 10 seconds

    Level 4: Damage increased to 350% of Attack Power

    Level 5: Attack Speed reduction increased to 25%

    Level 6: Damage increased to 400% of Attack Power

    Level 7: Damage increased to 450% of Attack Power and Attack Speed reduction increased to 45%

  • Shalehusk Manica

    Every 3rd attack also spreads a foul poison that deals bonus Damage equal to 10% of Attack Power to a random enemy for 6 seconds.

    Level 2: Bonus Damage increased to 15% of Attack Power

    Level 3: Bonus Damage increased to 20% of Attack Power

    Level 4: Bonus Damage increased to 25% of Attack Power

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

The son of two high-ranking officials from the Earth and Void realms, Rysten struggles with the duality of inheriting his mother’s doom and gloom and his father’s shamanistic power.

  • Shalehusk Manica

    Every 3rd attack also spreads a foul poison that deals bonus Damage equal to 10% of Attack Power to a random enemy for 6 seconds.Level 2: Bonus Damage increased to 15% of Attack PowerLevel 3: Bonus Damage increased to 20% of Attack PowerLevel 4: Bonus Damage increased to 25% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Metamorphic Arm

    Every 3rd attack summons a mystical rune from Rysten’s tome of earthen magic that increases the Attack Power of random ally by 20% for 10 seconds.Level 2: Attack Power increased to 25%Level 3: Attack Power increased to 30%Level 4: Attack Power increased to 40%Attack Power:Leadership:Health:Defense:

  • Grip of the Earth

    Every 3rd attack also releases a weakening contagion upon a random enemy that reduces Attack Power by 20% for 10 seconds.Level 2: Attack Power reduction increased to 25%Level 3: Attack Power reduction increased to 30%Level 4: Attack Power reduction increased to 40%Attack Power:Leadership:Health:Defense:

  • Metamorphic Slate Arm

    Every 3rd attack draws forth two esoteric runes from Rysten’s tome of earthen magic, increasing the Attack Power and Defense of a random ally by 20% for 10 seconds.Level 2: Attack Power increased to 25%Level 3: Defense increased to 25%Level 4: Attack Power and Defense increased to 30%Attack Power:Leadership:Health:Defense:

  • Grip of Earthen Strife

    Every 3rd attack also releases a crippling pathogen upon a random enemy that reduces Attack Power and Defense by 20% for 10 seconds.Level 2: Attack Power reduction increased to 25%Level 3: Defense reduction increased to 25%Level 4: Attack Power and Defense reduction increased to 30%Attack Power:Leadership:Health:Defense:

Vara

ABILITIES

  • Mocking Arrow

    Demonstrating a somewhat cynical flair for archery, Vara boldly spins through the air before launching a void bolt that deals Damage equal to 400% of Attack Power to the target.

    Level 2: Damage increased to 500% of Attack Power

    Level 3: The target's Defense is also drastically reduced by 10% for 8 seconds

    Level 4: Defense reduction increased to 20%

    Level 5: Damage increased to 600% of Attack Power

    Level 6: Defense reduction increased to 30%

    Level 7: Damage increased to 700% of Attack Power and Defense reduction increased to 40%

  • Shadowforged Longbow

    After Vara casts Mocking Arrow, her next attack shoots through all enemies in a frontal line, dealing Damage equal to 90% of Attack Power.

    Level 2: Damage increased to 120% of Attack Power

    Level 3: Damage increased to 150% of Attack Power

    Level 4: Damage increased to 180% of Attack Power

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

A brooding nonconformist that refuses to pick a side, Vara still enjoys the company of others but mostly because they provide a constant source of entertainment for her to ridicule.

  • Shadowforged Longbow

    After Vara casts Mocking Arrow, her next attack shoots through all enemies in a frontal line, dealing Damage equal to 90% of Attack Power.Level 2: Damage increased to 120% of Attack PowerLevel 3: Damage increased to 150% of Attack PowerLevel 4: Damage increased to 180% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Nightfall Recurve

    After Vara casts Mocking Arrow, her next attack pierces through all enemies in a frontal line and reduces Attack Speed by 20% for 8 seconds.Level 2: Attack Speed reduction increased to 25%Level 3: Attack Speed reduction increased to 30%Level 4: Attack Speed reduction increased to 40%Attack Power:Leadership:Health:Defense:

  • Bow of the Duskfallen

    After Vara casts Mocking Arrow, her next attack launches a dark bolt that stuns all enemies in a frontal line for 1.5 seconds.Level 2: Stun duration increased to 2 secondsLevel 3: Stun duration increased to 2.5 secondsLevel 4: Stun duration increased to 3 secondsAttack Power:Leadership:Health:Defense:

  • Waning Twilight Recurve

    After Vara casts Mocking Arrow, her next attack penetrates all enemies in a frontal line, reducing Attack Speed and Defense by 15% for 6 seconds.Level 2: Attack Speed and Defense reduction increased to 20%Level 3: Attack Speed and Defense reduction increased to 25%Level 4: Attack Speed and Defense reduction increased to 30%Attack Power:Leadership:Health:Defense:

  • Greatbow of the Duskfallen

    After Vara casts Mocking Arrow, her next attack launches a paralyzing bolt that stuns all enemies in a frontal line and freezes their Energy Generation for 1.5 seconds.Level 2: Stun and Energy Generation freeze duration increased to 2 secondsLevel 3: Stun and Energy Generation freeze duration increased to 2.5 secondsLevel 4: Stun and Energy Generation freeze duration increased to 3 secondsAttack Power:Leadership:Health:Defense:

Taryn

ABILITIES

  • Rising Phoenix

    Channels an avian spirit of fire, empowering her attacks to deal extra damage equal to 100% of Defense for 10 seconds.

    Level 2: Extra damage increased to 125% of Defense

    Level 3: Extra damage increased to 150% of Defense

    Level 4: Extra damage increased to 175% of Defense

    Level 5: Extra damage increased to 200% of Defense

    Level 6: Extra damage increased to 225% of Defense

    Level 7: Extra damage increased to 250% of Defense

  • Adept’s Garnet Polearm

    Rising Phoenix further enhances Taryn, increasing her Attack Power by 30% for 10 seconds.

    Level 2: Attack Power increased to 45%

    Level 3: Attack Power increased to 60%

    Level 4: Attack Power increased to 75%

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

Known throughout the Fire Realm as the Crystalline Conqueror, Taryn employs a mystical style of fire magic that reduces her foes to ash from which she can rise even stronger.

  • Adept’s Garnet Polearm

    Rising Phoenix further enhances Taryn, increasing her Attack Power by 30% for 10 seconds.Level 2: Attack Power increased to 45%Level 3: Attack Power increased to 60%Level 4: Attack Power increased to 75%Attack Power:Leadership:Health:Defense:

  • Fire Opal Spear

    Rising Phoenix further enhances Taryn, increasing her Defense by 20% for 10 seconds.Level 2: Defense increased to 30%Level 3: Defense increased to 40%Level 4: Defense increased to 50%Attack Power:Leadership:Health:Defense:

  • Carnelian War Glaive

    Rising Phoenix further enhances Taryn, increasing her Attack Speed by 20% for 10 seconds.Level 2: Attack Speed increased to 30%Level 3: Attack Speed increased to 40%Level 4: Attack Speed increased to 50%Attack Power:Leadership:Health:Defense:

  • Imperial Pyrope Trident

    Rising Phoenix further enhances Taryn, increasing her Defense and Critical Chance by 15% for 10 seconds.Level 2: Defense and Critical Chance increased to 24%Level 3: Defense and Critical Chance increased to 32%Level 4: Defense and Critical Chance increased to 40%Attack Power:Leadership:Health:Defense:

  • Ruby Wings of Glory

    Rising Phoenix further enhances Taryn, increasing her Critical Chance and Attack Speed by 15% for 10 seconds.Level 2: Critical Chance and Attack Speed increased to 24%Level 3: Critical Chance and Attack Speed increased to 32%Level 4: Critical Chance and Attack Speed increased to 40%Attack Power:Leadership:Health:Defense:

Gerald

ABILITIES

  • Safeguard Tempest

    Gerald summons a turbulent whirlwind that sends his shields clashing into each other, creating an indestructible air barrier around himself and nearby allies that absorbs all damage for 2 seconds.

    Level 2: Damage reduction duration increased to 2.5 seconds

    Level 3: Now also grants himself and nearby allies stun immunity for 3 seconds

    Level 4: Damage reduction duration increased to 3 seconds

    Level 5: Stun immunity duration increased to 6 seconds

    Level 6: Active casts also cleanse himself and nearby allies of all debuffs

    Level 7: Stun immunity duration increased to 10 seconds

  • Solid Iron Wings

    The ally deployed behind Gerald receives a permanent blessing of air and will deal bonus Damage equal to 12% of their Attack Power on each basic attack.

    Level 2: Bonus Damage increased to 16% of Attack Power

    Level 3: Bonus Damage increased to 20.0% of Attack Power

    Level 4: Bonus Damage increased to 25% of Attack Power

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

The commander of the Air Realm’s military forces, Master Gerald is a man of few words and able to deploy strategy on the battlefield with the precision of an eagle on the wind.

  • Solid Iron Wings

    The ally deployed behind Gerald receives a permanent blessing of air and will deal bonus Damage equal to 12% of their Attack Power on each basic attack.Level 2: Bonus Damage increased to 16% of Attack PowerLevel 3: Bonus Damage increased to 20.0% of Attack PowerLevel 4: Bonus Damage increased to 25% of Attack PowerAttack Power:Leadership:Health:Defense:

  • Sterling Edge Wings

    The ally deployed behind Gerald becomes as quick as the wind and permanently gains 12% Attack Speed during battle.Level 2: Attack Speed increased to 16%Level 3: Attack Speed increased to 20%Level 4: Attack Speed increased to 25%Attack Power:Leadership:Health:Defense:

  • Gold Inlaid Wings

    The ally deployed behind Gerald is imbued with energy and permanently gains 12% Attack Power during battle.Level 2: Attack Power increased to 16%Level 3: Attack Power increased to 20%Level 4: Attack Power increased to 25%Attack Power:Leadership:Health:Defense:

  • Zephyr Wings

    The ally deployed behind Gerald becomes one with the wind and permanently gains 12% Attack Speed and a 25% chance to purge one buff from the target on each attack.Level 2: Attack Speed increased to 16%Level 3: The ally also gains a 50% chance to purge one buff from the target on each attackLevel 4: Attack Speed increased to 20%Attack Power:Leadership:Health:Defense:

  • Rising Storm

    The ally deployed behind Gerald is infused with magical energy and permanently gains 12% Attack Power and a 25% chance to purge one buff from the target on each attack.Level 2: Attack Power increased to 16%Level 3: The ally also gains a 50% chance to purge one buff from the target on each attackLevel 4: Attack Power increased to 20%Attack Power:Leadership:Health:Defense:

Hilda

ABILITIES

  • Surging Glacier

    Her command over the icy sea grants Hilda 50% Defense for 10 seconds as she creates a terrifying icewave that deals damage equal to 200% of Defense to all enemies in a frontal line.

    Level 2: Damage increased to 250% of Defense

    Level 3: Damage increased to 300% of Defense

    Level 4: Damage increased to 350% of Defense

    Level 5: Damage increased to 400% of Defense

    Level 6: Damage increased to 450% of Defense

    Level 7: Damage increased to 500% of Defense

  • Battleborn Buckler

    The overwhelming icewave created by Surging Glacier also stuns all affected enemies for 1 seconds.

    Level 2: Stun duration increased to 1.5 seconds

    Level 3: Stun duration increased to 2 seconds

    Level 4: Stun duration increased to 2.5 seconds

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

Fiercely independent and utterly fearless, Hilda retired from the military to get away from it all and become a northern ranger, where she hunts her game in the inhospitable polar ice floes.

  • Battleborn Buckler

    The overwhelming icewave created by Surging Glacier also stuns all affected enemies for 1 seconds.Level 2: Stun duration increased to 1.5 secondsLevel 3: Stun duration increased to 2 secondsLevel 4: Stun duration increased to 2.5 secondsAttack Power:Leadership:Health:Defense:

  • Crest of the Ocean

    The icy swell from Surging Glacier weighs down all affected enemies and reduces Attack Speed by 10% for 10 seconds.Level 2: Attack Speed reduction increased to 20%Level 3: Attack Speed reduction increased to 30%Level 4: Attack Speed reduction increased to 40%Attack Power:Leadership:Health:Defense:

  • Tundra Bulwark

    Lingering frost drains the warmth of all enemies affected by Surging Glacier, reducing healing by 20% for 10 seconds.Level 2: Healing reduction increased to 30%Level 3: Healing reduction increased to 40%Level 4: Healing reduction increased to 50%Attack Power:Leadership:Health:Defense:

  • Ward of the Ocean

    The frozen swell from Surging Glacier encumbers all affected enemies, reducing Attack Speed by 10% and Defense by 10% for 10 seconds.Level 2: Attack Speed reduction increased to 20%Level 3: Defense reduction increased to 15%Level 4: Attack Speed reduction increased to 30% and Defense reduction increased to 20%Attack Power:Leadership:Health:Defense:

  • The Guardian of Winter

    Lingering hoarfrost drains the warmth of all enemies affected by Surging Glacier, reducing healing by 15% and Defense by 10% for 10 seconds.Level 2: Healing reduction increased to 30%Level 3: Defense reduction increased to 15%Level 4: Healing reduction increased to 45% and Defense reduction increased to 20%Attack Power:Leadership:Health:Defense:

Marnie

ABILITIES

  • Corvid Darkflight

    Marnie releases void-sent ravens upon her enemies within range, purging all buffs and reducing 15% Defense for 5 seconds.

    Level 2: Defense reduction increased to 20%

    Level 3: Defense reduction increased to 25%

    Level 4: Defense reduction increased to 30%

    Level 5: Defense reduction increased to 35%

    Level 6: Defense reduction increased to 40%

    Level 7: Defense reduction increased to 50%

  • Nether Crows

    The ravens sent out from Corvid Darkflight will now stun all affected enemies for 0.5 seconds.

    Level 2: Stun duration increased to 1 seconds

    Level 3: Stun duration increased to 1.5 seconds

    Level 4: Stun duration increased to 2 seconds

STATS

Attack Power:
Attack Speed:
Health:
Defense:
Leadership:

LORE

After witnessing the suffering the Void Realm has wrought, Marnie abdicated from her role in the military and now works in the shadows to bring justice back to her people.

  • Nether Crows

    The ravens sent out from Corvid Darkflight will now stun all affected enemies for 0.5 seconds.Level 2: Stun duration increased to 1 secondsLevel 3: Stun duration increased to 1.5 secondsLevel 4: Stun duration increased to 2 secondsAttack Power:Leadership:Health:Defense:

  • Ghoulish Hellions

    The ravens sent out from Corvid Darkflight reduce Attack Speed by 20% for 5 seconds.Level 2: Attack Speed reduction increased to 30%Level 3: Attack Speed reduction increased to 40%Level 4: Attack Speed reduction increased to 50%Attack Power:Leadership:Health:Defense:

  • Impish Voidhounds

    Void-sent ravens consume the energy of all enemies affected by Corvid Darkflight and reduce Attack Power by 20% for 5 seconds.Level 2: Attack Power reduction increased to 30%Level 3: Attack Power reduction increased to 40%Level 4: Attack Power reduction increased to 50%Attack Power:Leadership:Health:Defense:

  • Spectral Voidhounds

    The ravens sent out from Corvid Darkflight engulf all affected enemies, reducing Attack Speed by 15% while increasing Defense for all allies within range by 10% for 5 seconds.Level 2: Defense increased to 20%Level 3: Attack Speed reduction increased to 30% Level 4: Attack Speed reduction increased to 45% and Defense increased to 30%Attack Power:Leadership:Health:Defense:

  • Macabre Flock

    Void-sent ravens drain the life force of all enemies affected by Corvid Darkflight, reducing Attack Power by 15% while increasing Defense for all allies within range by 10% for 5 seconds.Level 2: Defense increased to 20%Level 3: Attack Power reduction increased to 30%Level 4: Attack Power reduction increased to 45% and Defense increased to 30%Attack Power:Leadership:Health:Defense: